Reading for ACE2005 people:
Computers in Entertainment
Boasting an editorial board of more than 90 industry and academic
leaders in media, com-munications, special effects, and R&D,
Computers in Entertainment covers a wide range of theoretical
and practical computer applications in the field of entertainment
such as online games, CD-ROM software, CGI movies, interactive
TV, virtual reality, and animatronics. It publishes high-quality
papers on the latest developments in software, hardware, and
business policies that improve existing mainstream entertainment
and that create new genres of enter-tainment. Upcoming special
issues will be devoted to "Educating Children Through Enter-tainment,"
"Merging Virtual Reality and Live Performances," "Music
Composition and Tech-nology," "Interactive Television,"
and "Entertainment Robots." The Editor-in-Chief is
Newton Lee of Disney Online. The first issue was published in
October 2003, and issues will appear quarterly online after
that, with an annual compilation on disk.