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Essential Reading for ACE2005 people:

Computers in Entertainment
Boasting an editorial board of more than 90 industry and academic leaders in media, com-munications, special effects, and R&D, Computers in Entertainment covers a wide range of theoretical and practical computer applications in the field of entertainment such as online games, CD-ROM software, CGI movies, interactive TV, virtual reality, and animatronics. It publishes high-quality papers on the latest developments in software, hardware, and business policies that improve existing mainstream entertainment and that create new genres of enter-tainment. Upcoming special issues will be devoted to "Educating Children Through Enter-tainment," "Merging Virtual Reality and Live Performances," "Music Composition and Tech-nology," "Interactive Television," and "Entertainment Robots." The Editor-in-Chief is Newton Lee of Disney Online. The first issue was published in October 2003, and issues will appear quarterly online after that, with an annual compilation on disk.

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