General Chairs
Program Chairs
Demo Chairs
Panels and Publicity Chairs
Organizing Chairs


hiroshi ishii-General chair

Associate Professor of Media Arts and Sciences
Co-director, Things That Think Head, Tangible Media Group
MIT Media Laboratory


Hiroshi Ishii's research focuses upon the design of seamless interfaces between humans, digital information, and the physical environment. Hiroshi Ishii is a tenured Associate Professor of Media Arts and Sciences, at the MIT Media Lab. He joined the MIT Media Laboratory in October 1995, and founded the Tangible Media Group to pursue a new vision of Human Computer Interaction (HCI): "Tangible Bits." His team seeks to change the "painted bits" of GUIs to "tangible bits" by giving physical form to digital information and computation.

Ishii and his students have presented their vision of "Tangible Bits" at a variety of academic, industrial design, and media art venues including ACM SIGCHI, ACM SIGGRAPH, Industrial Design Society of America, and Ars Electronica, emphasizing that the development of tangible interfaces requires the rigor of both scientific and artistic review.A display of many of the group's projects took place in "Tangible Bits" exhibition at the NTT InterCommunication Center (ICC) in Tokyo in summer 2000. A new, two-year-long exhibition "Get in Touch" that features the Tangible Media group's work opened at Ars Electronica Center (Linz, Austria) in September 2001.

Since July 2002, he has co-directed the Thing That Think Consortium at the MIT Media Lab.

Prior to MIT, from 1988-1994, he led a CSCW research group at the NTT Human Interface Laboratories, where his team invented TeamWorkStation and ClearBoard. In 1986 and 1987, he was a visiting research associate at GMD (The German National Research Centre for Computer Science) in Bonn, Germany. In 1993 and 1994, he was a Visiting Assistant Professor at the Computer Systems Research Institute of the University of Toronto, Canada.

He served as an Associate Editor of ACM TOCHI (Transactions on Computer Human Interactions) and ACM TOIS (Transactions on Office Information Systems). He also serves as a program committee member of many international conferences including ACM CHI, CSCW, UIST, SIGGRAPH, Multimedia, Interact, ISMAR, and ECSCW. He received B. E. degree in electronic engineering, M. E. and Ph. D. degrees in computer engineering from Hokkaido University, Japan, in 1978, 1980 and 1992, respectively. He was born in Tokyo in 1956, and started to play with PDA (Personal Digital Assistant) in 1958.


newton lee -General chair

Founding Editor and Editor-in-Chief of the Association for Computing Machinery (ACM)
Senior Staff Engineer at Disney Online
Adjunct Faculty Member at Woodbury University
Former Bell Labs Researcher


Newton Lee is the founding editor and editor-in-chief of the Association for Computing Machinery (ACM) Computers in Entertainment magazine, a senior staff engineer at Disney Online, an adjunct faculty member at Woodbury University, and a former Bell Labs researcher. Lee founded the Disney Online Technology Forums and has developed over 100 games and activities since 1996 on award-winning web sites Disney.com and Disney's Blast, as well as enhanced-TV programs for ABC's "Summer Jam Concert" and Disney Channel's "In Concert."

In 1993, Lee developed an object-oriented scripting language and cross-platform compiler for interactive CD-ROMs including the beloved titles "The Lion King Animated Storybook," "Winnie the Pooh and the Honey Tree," "101 Dalmatians," "Lamp Chop Loves Music," "If You Give a Mouse a Cookie," "Haunted House," "George Shrinks," and "Barbie as Rapunzel." He and his colleagues received the Michigan's Leading Edge Technologies Award for their invention.

Lee has served as a juror for the 2003 Emmy Awards for Advanced Media Technology. He has won two community development awards from the California Junior Chamber of Commerce, and four Disney VoluntEARS project leader awards. He has published two novels, a book chapter in "Machine Learning and Uncertain Reasoning" (Academic Press 1990), and dozens of research papers on software applications in medical science, national security, quality control, telecommunication, library science, and new media. He has refereed for the International Journal of Man-Machine Studies, IEEE Expert, and IEEE Transactions on Systems, Man, and Cybernetics. He has given invited talks at M.I.T., AT&T, the MITRE Corp., and international conferences.

Lee holds a B.S. and M.S. in computer science from Virginia Tech, an electrical engineering degree and honorary doctorate from Vincennes University. He currently serves on the Strategic Advisory Council at the Virginia Tech Computer Science Department, the technology committee of the Boys and Girls Club of Burbank, the Multimedia/Web Design Advisory Board of the Art Institute of California, the IMSC Board of Councilors at the University of Southern California, and the WINMEC Media, Entertainment, Sport, and Games Advisory Board at UCLA.



Professeur des universités au département informatique du CNAM Paris
Directeur du CEDRIC


Professor in the department of Computer Science, and a member of the administrative board at the Conservatoire National des Arts et Métiers (CNAM) in Paris France. He is at the head of the French High School on Games and Interactive Media (ENJMIN) (hppt://www.enjmin.fr) and the Network System and Multimedia research group at the CEDRIC (the computer science research laboratory of the CNAM http://cedric.cnam.fr). He teaches in particular Computer Games principles and Multimedia Systems, Computer Networks and Security.

He has worked in the field multimedia systems, video games and critical computer system and both from the research and the industrial point of view and is the author of numerous publications and communications in these fields. From 1998 to 2005 he was the director of the CEDRIC. He act, as a scientific advisor, for France Telecom R&D for research programs related to entertainments and games.

He is the founder of a security software editor and he was also the manager of an art gallery located in the centre of Paris. He is the author of the books "Internet Security Protocols" DUNOD 2001 and "Computer Games and Media in the XXI century" Vuibert 2004; and " Video Games and Interactive Media, A Glimpse at New Digital Entertainment ", to appear, AKPeters, 2006. He is also the producer and one of the author of the book "Sol Lewitt Black Gouaches".


katsuhide tsushima-General chair

Prof. of Digital Games dep. of Osaka Electro-Communicaton Univ in JAPAN.


Born in Hiroshima City in 1942. Graduate from graduate course of Tohoku University in 1970.( PhD.) Speciality: Nuclear Theoretical Physics, Computer Algebra, Scientific Discovery,ITS and Visual Cognitive Science.

At present , Interested in 3DCG Authoring system using turtle methfar of LOGO language. And developed an the new type authoring system called NeGAS for learning contents on CLOS and apply it to the development of game amusement contents. Interested in simulation game using a large scale physical computer simulation.

The President of JSISE(Japanese Society for Information and Systems in Education) from1998 to 2001.

The president of GAS(Game Amusement Society) from 2002 to the present.



Abdennour El Rhalibi Liverpool John Moores University, UK
Akihiko Shirai Presence & Innovation Laboratory, ENSAM, France
Alan Chamberlain Mixed Reality Lab, University of Nottingham, Uk
Ana Paiva INESC-ID and IST, Technical University of Lisbon, Portugal
Andrew Brooks
Andrew Martin Creativity and Cognition Studios, University of Technology, Sydney
Anne-Gwenn Bosser Kwansei Gakuin University, Japan
Annika Wolff Knowledge Media Institute and Centre for Research in Computing, The Open University, UK
Arnav H Jhala North Carolina State University.
Belgacem Ben Youssef Simon Fraser University, Canada
Bernd Schwald Computer Graphics Center, Darmstadt, Germany
Börje Karlsson VisionLab / PUC-Rio, Brazil
Bruce H. Thomas University of South Australia
Carmen Juan Technical University of Valencia, Spain
Carsten Magerkurth Fraunhofer IPSI, AMBIENTE, Germany
Cavazza, Marc University of Teesside, UK
Charles Woodward VTT Technical Research Centre of Finland
Christian Reimann  
Clara Boj Interaction and Entertainment Research Center, Singapore
Cornelius Malerczyk Computer Graphics Center, Darmstadt, Germany
Dairoku Sekiguchi The University of Tokyo, Japan
Diego Diaz Interaction and Entertainment Research Center, Singapore
Duncan J. McCaffery
Eugenio Tisselli MECAD, Barcelona, Spain
Fusako Kusunoki University of Tokyo, Japan
Gemma San Cornelio Esquerdo Universitat Oberta de Catalunya, Spain
Ginés García Mateos Universidad de Murcia, Spain
Haruhiro Katayose Kwansei Gakuin University, Japan
Hideo Saito Faculty of Science and Technology, Keio University, Japan
Hiroyuki Tarumi Kagawa University, Japan
Hitoshi Matsubara Future University-Hakodate, Japan
Itaru Kuramoto Kyoto Institute of Technology, Japan.
Jarrell Pair Institute for Creative Technologies, University of Southern California, USA
Javier Jaen Polytechnic University of Valencia, Spain
Jean-Baptiste LABRUNE INRIA Futurs / CNRS / Université Paris Sud, France
Jerry Isdale HRL Laboratories LLC, USA
Jim Miller Miramontes Computing
Joe Finney Lancaster University, UK
Junji Watanabe PRESTO Japan Science & Technology Agency, Japan
K. S. Jayakumar. Department of Mechanical Engineering, Sona College of Technology, Salem, India.
Kazushi Nishimoto Japan Advanced Institute of Science and Technology
Kiel Gilleade Lancaster University, UK
Kuan-Ta Kuan-Ta Chen, National Taiwan University, Taiwan
Leonie Schäfer Technical University Berlin, Germany
Lynne Newall University of Newcastle Upon Tyne
Marcello Carrozzino PERCRO - Scuola Superiore Sant'Anna Pisa, Italy
Maria Jose Martinez de Pison Polytechnic University of Valencia, Spain
Mark Riedl University of Southern California, Institute for Creative Technologies, USA
Martin Flintham Mixed Reality Lab, University of Nottingham, UK
Masa Inakage Keio University, Japan
Masanori Sugimoto University of Tokyo
Masashi Toda
Masihako Inami The University of Electro-Communications, Japan
Michael Kwok David R. Cheriton School of Computer Science, University of Waterloo, Canada
Miguel Dias Microsoft and ISCTE
Michael Zyda USC GamePipe Laboratory, Department of Computer Science, Los Angeles, USA
Mie Nakatani  
Mitsuru Minakuchi National Institute of Information and Communications Technology, Japan
Moisés Mañas Polytechnic University of Valencia, Spain
Monika Keska University of Granda, Department of Art History
Naho Inamoto Keio University, Japan
Narcis Pares Experimentation on Interactive Communication, IUA ~ Universitat Pompeu Fabra, Spain
Nicolas Ducheneaut Computer Science Laboratory, Palo Alto Research Center
Nicolas Esposito Computer Science Laboratory
Nipan Maniar University of Portsmouth
Nobuya Suzuki IAMAS, JP
Nuno Correia New University of Lisbon, Portugal
Ouldooz Baghban Karimi Iran University of Science and Technology
Paul Coulton Lancaster University, UK
Peter, Kok Keong, Loh Nanyang Technological University, Singapore
Petri Lankoski University of Art and Design Helsinki
Philip Branch Centre for Advanced Internet Architectures, Swinburne University of Technology, Australia
Ramón Mollá Polytechnic University of Valencia, Spain
Matthias Rauterberg Eindhoven University of Technology, Netherlands
Robert Praxmarer Art University Department of Interface Cultures, Linz, Austria
Rodney Berry ATR, Japan
Roger Zimmermann University of Southern California, USA
Scott Fisher USC School of Cinema-Television
S.R. Subramanya LGE Mobile Research, USA
Sebastian Zander Swinburne University of Technology, Melbourne, Australia
Shigeru Sakurazawa Future University-Hakodate, Japan
Takao TERANO, Tokyo Institute of Technology, Japan
Takeshi Naemura University of Tokyo, Japan
Takuji Tokiwa National Museum of Emerging Science and Innovation, Japan
Tetsuji Baba VT Research Team, NAMCO Limited, Japan
Timothy Roden University of North Texas, USA
Tom Jehaes EDM, Hasselt University, Belgium
Toshio Asano NTT, Japan
Trond Nilsen HIT Lab NZ / University of Canterbury
Tsutomu Terada Osaka University, Japan
Wayne Piekarski University of South Australia
Yuichi Motai Intelligent Media Lab, University of Vermont,
Yutaka Ishibashi Nagoya Institute of Technology, Japan