We wish to thank the Air Force
Office of Scientific Research for
its contribution to the success of
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Towards the City of the Future
Dr. Dr. Norbert A. Streitz
Smart Future Initiative
Dr. Dr. Norbert Streitz (Ph.D. in physics, Ph.D. in psychology) is a Senior Scientist and Strategic Advisor with more than 25 years of experience in information and communication technology. He is the founder of the "Smart Future Initiative" which was launched in January 2009. From 1987-2008, he was at the Fraunhofer Institute IPSI (previously GMD-IPSI) in Darmstadt, Germany, where he held different positions as Division Manager and Deputy Director. At IPSI, he initiated and managed research efforts in multiple areas (Hypermedia, CSCW, Human-Computer-Interaction, Ubiquitous Computing and Ambient Intelligence). A prominent example is the research division "AMBIENTE – Smart Environments of the Future" founded by him in 1997. He also taught at the Department of Computer Science of the Technical University Darmstadt for more than 15 years. Before joining IPSI in Darmstadt, he was an Assistant Professor at the Technical University Aachen (RWTH), Germany, where he founded the ACCEPT-Group (AaChen Cognitive Ergonomics ProjecT). This was preceded by his work in theoretical physics at the University of Kiel, Germany. Furthermore, he was a post-doc research fellow at the University of California, Berkeley, USA, a visiting scholar at Xerox PARC, USA, and at the Intelligent Systems Lab of MITI, Tsukuba Science City, Japan. He published/edited 17 books and authored/co-authored more than 115 papers. He is regularly asked to present keynote speeches, invited talks and tutorials at scientific as well as commercial events in Europe, USA, South America, Malaysia, Singapore, Hongkong, China, Korea and Japan.
Régine Debatty writes about the intersection between art, design and technology on her blog we-make-money-not-art.com as well as on several European design and art magazines. She curates art shows and speaks at conferences and festivals about the way artists, hackers and interaction designers (mis)use technology.